“One should never fight for a country. One should fight, if one has to, for what one believes to be right. A country is only as good as its leading citizens.”
Garry Douglas Kilworth“He had a book to finish. Ten-thousand words. The other ninety thousand had been difficult. This last tenth seemed impossible. His plot had become derailed. He was unable to see his way through the smoke and coke dust of a mythical railway track that should stretch ahead. Yes, the characters were there, good and solid. Indeed, the story's engine was strong and had shunted yet forward and forward, with only one or two sharp halts. But six weeks ago he met the bumpers. R. was now stuck in a deserted station, his progress blocked. ("Out Back")”
Garry Douglas Kilworth“Wouldn't it be nice, for once, to find a world which was at peace with itself. No matter how always those few wanted more than others. Those not satisfied with running their own lives but wishing to have power over the lives of the others. Greedy people. Greedy for wealth, or power or both.”
Garry Douglas Kilworth, The Wizard Of Woodworld“One should never fight for a country. One should fight, if one has to, for what one believes to be right. A country is only as good as its leading citizens.”
Garry Douglas Kilworth, The Wizard Of Woodworld“Importance of dreams is not in using - importance is in having. You think dreams must mean something real, that fantasy bad for the soul. All wrong, all wrong. Fantasy just as important as reality. Reality is feeding body - finding food for keep alive. Fantasy feeds spirit. Soul need food same as body, and dreams, philosophies, stories, creations, all food for spirit, see?”
Garry Douglas Kilworth, Hunter's Moon